Accessor Events

Accessor events are automatic and syntactically transparent accessor methods. For example, in VisualFoxPro 6, if a method named property_Assign() exists, this method fires automatically when property is modified. If a method named property_Access() is defined, this method fires automatically when property is read. The property_Assign() and property_Access() methods, if they exist, are responsible for completing the transaction and circularities are preempted by the class internals.

Moreover, if a method named THIS_Access() is defined, this method fires for every property read, every property write, and every method call. This_Access() should return an object instance (usually THIS) that will handle the message. Think of this as a pre-hook for all inbound messages destined to an instance.

An example, in VisualFoxPro 6 code:

  x= CREATE("Foo")
  x.Caption= "this is lowercase"
  ?x.Caption  && echoes "The Caption is: THIS IS LOWERCASE"
  ?x.Tag      && echoes "Instance B"

DEFINE CLASS Foo AS Label Caption= "" Tag= "Instance A"

FUNCTION Caption_Assign( tcPassed) *-- Force caption to uppercase THIS.Caption= UPPER( tcPassed)

FUNCTION Caption_Access RETURN "The Caption is: " + THIS.Caption

FUNCTION THIS.Access() LOCAL oBar oBar= CREATE( "Foo") oBar.Tag= "Instance B" RETURN oBar


Is this cool, or what? StevenBlack
Yes. I believe SatherLanguage (and CecilLanguage and probably others) are similar, and LispLanguage variants (CommonLispObjectSystem) go way back. Another approach is to use a MetaObjectProtocol to change what assignment etc mean for particular objects. -- DaveHarris
CategoryJargon CategoryEvents

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