Customer Responsibilities

ExtremeProgramming insists on a real customer sitting with the team. But what are the responsibilities of this OnsiteCustomer?


Below is what I found on this in PlanningExtremeProgramming and ExtremeProgrammingExplainedEmbraceChange. -- ArieVanDeursen

Following ExtremeProgrammingExplainedEmbraceChange (p. 69), it is the responsibility of the OnsiteCustomer to produce value for the project by PlanningExtremeProgramming (p. 40) mentions the following customer responsibilities during ReleasePlanning: Moreover, from the PlanningExtremeProgramming chapter on writing stories: To avoid the risk that the customer won't finish (i.e., he selects stories that don't result in a coherent system), PlanningExtremeProgramming (p.128) suggests that it is the OnsiteCustomer's responsibility to present three- to four-month ReleasePlans to upper management. The big bosses can be good at spotting misfits at a quarterly scale.

During an iteration, it is the customers responsibility to add stories if there is extra time. Moreover, if there is lack of time, the customer should decide which stories will be delayed.

During IterationPlanning, the customer reads out the story, so that everyone hears it from the customer's perspective. [PlanningExtremeProgramming, p. 87/88] The customer needs to prepare for the IterationPlanning session by going into more detail about the UserStories (which don't contain more than one or two sentences typically) . For this, the customer can: If the system users report an incident, it is the customer's responsibility to specify new tests to cover this uncaught case [ExtremeProgrammingInstalled, p. 163].

During an iteration, it is the customer's responsibility to determine when a particular task is done, and cross it off the list of things to do in the iteration. At the end of an iteration, it is the customer who can demo the resulting feature to the rest of the team -- this also helps the customer to keep up with the work done in the iteration [PlanningExtremeProgramming, p.99]

Define business value, decide what to do and what to defer, and define the tests to show that the system works. These are your key responsibilities as the XP customer. [ExtremeProgrammingInstalled, p.3]

In short the customer has to steer the project to success [cf. ExtremeProgrammingInstalled, p. xvi]


See CustomerCapabilities, WorkshopOnCustomerInvolvement, CircleOfLife


CategoryCustomer


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