introduced the XP principles in his
to help measure whether or not an adaptation to an
is supporting the four
The rest below is kept for historical purposes
s that underly XP's practices. With knowledge of the XP principles, we could scale XP to problems for which it wasn't designed.
An interesting idea. But maybe there are two sets of principles involved here.
The principles that were used to develop XP
The principles that underly XP's practices (as stated above)
My votes for set 1 (i.e. methodology development principles):
My votes for set 2 (i.e. software development principles):
There is only one core principle underlying Extreme Programming that I can see:
The program being developed, form and functionality, should grow at the same rate as the programmer's and customer's understanding of the application.
The above principle is not expressed as clearly I would like it, but it will do for now.
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(last edited EditText September 23, 2006)
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