Here's how you solve a hard math problem:
I believe this is explained in George Polya's HowToSolveIt.--ApoorvaMuralidhara
- Solve for an easy special case. For geometry, start with a 2 dimension space.
- Solve for a harder special case, such as a 3 dimension space.
- Refactor the solutions together to apply to the general case, such as an n-dimensional space.
This applies directly to how ExtremeProgramming
to hear someone bragging they are too smart to have to do it like that.
And all too often, you do the exact opposite:
- generalize the problem
- trivially solve the generalized version
- bring the solution back to the special case
View edit of December 10, 2005
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